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Desert Stalker [v0.19.0 Beta] by Zetan

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Information

  • Date: 28/August/2025
  • Version: 0.19.0 Beta
  • Developer: ZetanDS
  • English, Spanish, Italian, Russian, Chinese
  • Windows, Android

Overview Desert Stalker

You play as a Desert Stalker who scours the violent remnants of an civilisation scattered through sand dunes and destroyed cities in what was once the former Egypt. The aftermath of the war still plagues the lands even after so long, and although your family at home offers a safe and calm haven, you will occasionally be thrown into harsher environments. How you treat others is up to you, as is what alliances you forge, what activities you participate in, and whether you are a self-centered or a more generous character​ 

Changelog
v0.19.0 Beta
New content (~1,600 renders):
– A new big event chain where Shani & the MC go on a mission together, consisting of 6 parts
– Asha as a post-raid reward
– Shani / MC in the bathroom
– Kyra at the watchtower
– Solo Fairy living room scene (only for good / neutral path)
– Solo Kateryna living room scene
– Chili at the gym
Reworks (~100 renders):
– d5f (Decayed) first part
– d4d (Taliah)
Minor changes / Bugfixes:
– Added one animation in d5e
– Added 2 small animations in Zahra’s introduction
– Added one animation when meeting Chili for the first time in d17a
– Added render variations for Fairy / Kateryna in d18b
– Added a no-blood version for Lirah’s Duty path penetration scene
– Added some render angles during the sex scene with the prostitute in the raider settlement
– Removed inactive living room options to prevent confusion
– Changed “Foreign Affairs” replay label
– Fixed Zahra’s variations in Emilia intro
– Fixed a few instances of dialogue where Ain’s name was hardcoded
– Fixed a replay issue in “Alley Adventures” where choosing to not do anything would exit to the main menu
– Fixed an incorrect hint for Fairy’s scene in Decayed
– Fixed some variation conditions in Emilia/Fairy wake-up scene
– Fixed a missing event flag from d18f
– Fixed various renders throughout the game
– Updated the world map and the raider settlement overview to properly reflect the chosen paths
– Redesigned Savana slightly with unique traits reflecting her character and profession, making her a bit more distinct from other characters in the game
Feature
– Storytelling that focuses on a solid plot as well as the everyday life at home
– Optional filters to avoid almost all kinds of non-vanilla content
– Some of your decisions will ultimately alter the way the story goes
– Fully covered music and sound effects bringing more atmosphere to the game
– Freely selectable events and missions through the world map; no grinding mechanics whatsoever
As the game progresses, I am investing in the necessary resources to make it as pretty and engaging as I can. Paying for those improvements is where the bulk of your contributions come into play.

Free Download


Extras

Screenshots

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